Quote #94,676
"The notion that gaming was not for women rippled out into society, until we heard it not just from t..." — Anita Sarkeesian
The notion that gaming was not for women rippled out into society, until we heard it not just from the games industry, but from our families, teachers and friends. As a consequence, I, like many women, had a complicated, love-hate relationship with gaming culture.
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View AllGames have a huge impact on our society because the media plays a role in helping to shape our attitudes. So it's not just fantasy.— Anita Sarkeesian
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